Changelog:
v1.4.8 2009-10-21
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bugfixes:
- Backported new functions up to 1.5.3 (excluding wifi + .novel fmt)
- Added support for unpacking .novel files to NovelManager
- ANSI color code support in the text renderer
- Increased sprite limit from 4 to 9
- Waking up from sleep mode was glitchy
This version should be much more stable than the last.
Changelog:
v0.8.2 2009-05-21
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bugfixes:
- Game crashed after a certain number of spellcards.
improvements:
- Decreased memory usage and memory fragmentation
- References to spellbooks cache their results for better performance.
(This version crashes a lot for some people, I'm working on a fix)
Changelog:
v0.8.1 2009-05-14
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bugfixes:
- The score screen's scrollpane didn't start out showing the highest score.
- The game selection on the score screen didn't work properly.
- Fixed a memory leak in the sound manager.
- Objects with hitbox=0 would still cause collisions.
improvements:
- Support for multiple/selfmade download repositories
- Deathbombing no longer requires 2 bombs and after dying there's a small
period where bombing is disabled to avoid losing a bomb because you were
too late trying to deathbomb.
- Nicer character select screen
- Added a fifth stage + small improvements to older stages
- Added Sanae as a character
scripting language:
- Added _for, size, drawAngle commands
Changelog:
v1.4.7 2009-04-23
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bugfixes:
- A glitch in the image cache caused corrupted images to display
- Scripts starting with a choice command didn't load properly
- An incorrect linenumber would be saved after following a goto
- Text commands starting with a space were rendered incorrectly
- Large (>1KB) save files sometimes caused stack overflows while loading
The autofade didn't work when going from 1+ sprites -> 0 sprites while retaining the same background, that's fixed now. Also fixed some var-related stuff and updated the packaged tools (image & sound converters).
Oh, and I've started porting Ever 17.
Changelog:
v1.4.5 2009-03-29
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bugfixes:
- Comparing ints with strings works as expected now
- Support for {$var} notation
- Better autofade algorithm
- Updated packaged tools